We need you!
To deliver you a polished experience we have just opened a stage server for this project to test new features and gather feedback.
Please note: Our stage servers are not permanently online. They are only online when we have new changes and improvements to share and test.
We will post once a new “stage” launches.
“The Phase” stage server info
Name | The Phase Minecraft project – stage server |
Game | Minecraft |
Version | Java 1.21.1 |
Compatability | Vanilla Java |
Staff | Comsicare (Lead Admin) |
Connection information | stage-phase.comsicare.com |
Please note: Due to the implementation and maintenance overhead, we have discontinued Bedrock compatibility on our stage server. You will only be able to join with Java clients. |
What are “stage” servers?
Stage servers are used for us to develop and test new features before we add them to the main server.
This way we can ensure that all changes we make are tested and stable.
Obviously we cannot test every single feature in every single situation and there will always be some issues that occur in weird cases.
Stage servers are also useful for gathering feedback from you. As we are developing right on these servers, new features will be available not just to test for bugs but also to test them in general.
Please note that all content on stage servers is subject to change.
Live test features
In addition to the stage server, we also test certain features on the live server from time to time.
These features are available to select players, and everyone ranked “Advanced” or above.
Why do you test stuff on the life server?
Some features require quite a bit of gameplay or existing player or map data that is hard to recreate from nothing on a stage server. And we also cannot expect players to spend hours on the stage server just to test a feature.
Therefore, we have made the decision to test these features on the live server with select players and proper precautions. Otherwise, they would most likely be added without any player tests.
Our precautions when features are currently being tested:
- Backup schedule: Every 6 hours -> Every hour
- Active log monitoring
- Player and map snapshots every 15 minutes
These changes make sure that even in the absolute worst case, the data loss is at most 1 hour, which is very acceptable.
Take part
If you want to take part in these tests, use /ltf_beta on the server. With that you will join our evaluation queue. We will potentially contact you for further inquiries.
We will most likely not accept everyone here. We are mostly looking for players that have extensive experience with plugins and server features to ensure good testing.
Everyone will be able to enjoy them once they are fully developed and tested.